In my opinion, the success of Palworld has approved that Gaming Power Law will be less valid in the short term, or at least there will be a window period, because AI makes basic art contents very cheap, so that mid team can also make great games with amazing concepts and average game quality. The industrialized pipelines of big companys are no longer an unchallengeable barrier.
However, in the long term, when the big players have integrated AI into pipelines, the window will close.
Impressive!
Just a little reflection regarding learning no.6:
In my opinion, the success of Palworld has approved that Gaming Power Law will be less valid in the short term, or at least there will be a window period, because AI makes basic art contents very cheap, so that mid team can also make great games with amazing concepts and average game quality. The industrialized pipelines of big companys are no longer an unchallengeable barrier.
However, in the long term, when the big players have integrated AI into pipelines, the window will close.
Yes, it's a fair point! :)
Great article, Alexandre! Wonderfully researched and thoughtful. The future for AI in Gaming will be very, very interesting.